Development
Work on supplements and revisions
| Thread name | Started | Posts | Recent post |
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The simplest setting
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by: 07 Mar 2012 22:04 |
7 |
by 18 Mar 2012 03:48 Jump! |
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Or "fluff pieces," one might also call them.
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by: 13 Jan 2012 05:30 |
8 |
by 03 Feb 2012 05:07 Jump! |
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I'm back
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by: 05 Dec 2011 03:28 |
1 | |
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Two sections down!
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by: 01 Nov 2011 14:59 |
27 |
by 07 Nov 2011 18:05 Jump! |
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Just the rules.
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by: 26 Oct 2011 04:14 |
6 |
by 28 Oct 2011 20:38 Jump! |
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Splitting Rules and Setting
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by: 13 Oct 2011 01:27 |
8 |
by 21 Oct 2011 21:31 Jump! |
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Notes on the largest new setting for SA2.
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by: 18 Oct 2011 03:42 |
4 |
by 20 Oct 2011 04:49 Jump! |
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Homing in...
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by: 18 Sep 2011 17:58 |
11 |
by 01 Oct 2011 13:43 Jump! |
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and its impact on character actions
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by: 27 Aug 2011 22:32 |
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Somewhat long post.
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by: 30 Jun 2011 15:18 |
26 |
by 01 Aug 2011 14:04 Jump! |
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How to handle big groups, societies, and civs
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by: 26 Jul 2011 16:25 |
5 |
by 27 Jul 2011 15:10 Jump! |
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How do different civs react?
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by: 19 Jul 2011 03:52 |
6 |
by 23 Jul 2011 16:30 Jump! |
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How old are various civs?
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by: 19 Jul 2011 03:03 |
8 |
by 20 Jul 2011 12:28 Jump! |
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by: 20 Jun 2011 01:13 |
8 |
by 11 Jul 2011 07:25 Jump! |
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Just considering.
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by: 30 May 2011 01:25 |
6 |
by 27 Jun 2011 17:10 Jump! |
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How to distinguish Capabilities, Expertise, and Core Values
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by: 01 Jun 2011 00:42 |
2 |
by 01 Jun 2011 16:05 Jump! |
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something that 1st Ed may have done better
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by: 14 Apr 2011 17:06 |
5 |
by 27 May 2011 17:54 Jump! |
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or, Things that need work
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by: 25 May 2011 14:19 |
3 |
by 25 May 2011 18:50 Jump! |
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Need a reduced set for the quickstart
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by: 27 Mar 2011 23:59 |
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Another possible take on diceless conflict
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by: 19 Sep 2010 16:47 |
5 |
by 25 Mar 2011 16:10 Jump! |





