General Setting Discussion
For talk about the game's existing setting.
| Thread name | Started | Posts | Recent post |
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Another short story
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by: 26 May 2011 12:27 |
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a short story
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by: 26 May 2011 02:03 |
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Brainstorming the economy of SA.
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by: 21 Jun 2010 04:40 |
10 |
by 18 Aug 2010 05:27 Jump! |
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Exemplars of why low Metatech characters can't even really communicate with high-Metatech characters.
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by: 24 Jun 2010 04:03 |
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by 28 Jul 2010 23:59 Jump! |
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Making an interesting setting through small combinations of civilizations.
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by: 13 Apr 2009 12:37 |
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by 24 Jun 2010 05:45 Jump! |
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One way to organize Logician society.
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by: 14 Jun 2010 23:06 |
2 |
by 15 Jun 2010 02:28 Jump! |
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On the practicalities of being a Patent Officer
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by: 23 Mar 2010 19:44 |
4 |
by 23 Mar 2010 23:58 Jump! |
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Ideas for a possible revision
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by: 26 Dec 2009 06:12 |
3 |
by 02 Jan 2010 01:39 Jump! |
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Autonomous remotes. Yeah, I know its implied by the rules.
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by: 01 Sep 2009 21:39 |
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Not a beanstalk, but cool nonetheless
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by: 01 Sep 2009 21:38 |
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http://www.technovelgy.com/ct/Science-Fiction-News.asp?NewsNum=485
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by: 01 Sep 2009 21:36 |
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Darn it
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by: 28 Aug 2009 12:38 |
3 |
by 28 Aug 2009 21:51 Jump! |
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Suggestions for giving some more flavor to some of the most influential NPCs in the game.
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by: 28 Apr 2009 13:54 |
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Who needs fictional nanotech handwavium when we have real-world 1940s-era Better Dying Through Chemistry?
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by: 19 Nov 2008 04:28 |
3 |
by 20 Nov 2008 16:25 Jump! |
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Your character's brain type
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by: 20 Jun 2008 20:02 |
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by 29 Oct 2008 08:32 Jump! |
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Isn't "bandwidth" better termed "buffer size"?
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by: 10 Jun 2008 04:11 |
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by 16 Jun 2008 15:47 Jump! |
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Explore how you feel about Replication. Also, hard questions for the Stored
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by: 10 Jun 2008 04:18 |
4 |
by 15 Jun 2008 16:07 Jump! |
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Trying to polish up the briefing and mission generator
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by: 11 Jun 2008 19:56 |
5 |
by 14 Jun 2008 13:39 Jump! |
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The good, the bad, and random assorted stuff about the setting
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by: 01 Jun 2008 15:25 |
22 |
by 09 Jun 2008 18:59 Jump! |
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What's it good for?
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by: 20 May 2008 15:46 |
3 |
by 02 Jun 2008 17:31 Jump! |





