Kinda found SA randomly, through the internet grapevine as it were. Read the rules and loved it. Very cool.
We'll be playing over Maptools - an online Virtual Tabletop for those who don't know. My group has been D&D junkies for years, so, this will be a radical shift to the left. Tomorrow was supposed to be our first session, but, unfortunately, work calls. :'(
My first scenario is taken from a short story (actually, all my scenarios are lifted pretty much wholesale from various short stories and SF podcasts like Escape Pod and StarShipSofa) whose name I totally cannot recall. In the story, a small toy is invented. A simple toy with a button and a light. The twist is, the light always turns on one second before the button is pushed. The light is an time device of sorts and no matter what, one second after the light turns on, the button is pushed.
In the story, the toy causes widespread depression and social paralysis because it is the first empirical evidence of the lack of free will. It proves empirically that no one has free will and society begins to crumble at the edges because people cannot deal with it.
In the scenario, I placed the toy on a Stardweller ship traveling to the Great Convention. The ship is having massive problems, similar to the story and the players are called in to investigate. Also on the ship are various diplomats, including a Rationalist group which may or may not have something to do with the toy.
Mechanically, I'm having the toy make a sort of memetic attack on the players if they use it. Each time you play, it will run you lower and lower on reserve, until such time as you collapse into depression. The toy uses Metatech to attack the user. Interestingly enough, my players have mostly chosen religious types of characters. It will be interesting to see how the Worship core value interacts with this.
I'll keep you posted.





