Development
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Various issues, queries and ideas resulting from Playtesting
by: TantavalistTantavalist
15 Oct 2013 22:03
11 by Colin_FredericksColin_Fredericks
21 Oct 2013 13:49 Jump!
To replace the Time Ladder
by: Colin_FredericksColin_Fredericks
10 Oct 2013 16:50
10 by Colin_FredericksColin_Fredericks
16 Oct 2013 17:16 Jump!
Because the old one stunk.
by: Colin_FredericksColin_Fredericks
07 Oct 2013 16:19
2 by TauCetiTauCeti
07 Oct 2013 19:09 Jump!
Inspired by Shock.
by: Colin_FredericksColin_Fredericks
02 Apr 2013 17:55
44 by Colin_FredericksColin_Fredericks
03 Oct 2013 22:07 Jump!
Having the game with dice isn't as big a change as you'd think...
by: TantavalistTantavalist
12 Sep 2013 01:39
4 by Colin_FredericksColin_Fredericks
23 Sep 2013 19:19 Jump!
Hooray for free time!
by: Colin_FredericksColin_Fredericks
05 Sep 2013 20:51
5 by Colin_FredericksColin_Fredericks
09 Sep 2013 22:40 Jump!
The only descriptor with levels, so far
by: Colin_FredericksColin_Fredericks
13 Jun 2013 15:30
4 by Colin_FredericksColin_Fredericks
20 Jun 2013 21:29 Jump!
Because why are we so negative all the time?
by: Colin_FredericksColin_Fredericks
10 Jun 2013 18:36
1  
by: Colin_FredericksColin_Fredericks
03 Jun 2013 04:07
1  
Just playing around.
by: Colin_FredericksColin_Fredericks
17 May 2013 05:20
3 by Colin_FredericksColin_Fredericks
19 May 2013 13:25 Jump!
222 pages
by: Colin_FredericksColin_Fredericks
13 May 2013 03:45
1  
Keeps base assumptions with a different take on the mechanics.
by: Colin_FredericksColin_Fredericks
22 Mar 2013 23:31
11 by TantavalistTantavalist
03 Apr 2013 11:45 Jump!
The big question; a possible answer.
by: Colin_FredericksColin_Fredericks
27 Mar 2013 03:01
6 by TauCetiTauCeti
28 Mar 2013 14:57 Jump!
They get competitive advantage right? Can it be defined in Sufficiency?
by: PilgrimPilgrim
24 Mar 2013 18:38
2 by Colin_FredericksColin_Fredericks
25 Mar 2013 13:39 Jump!
by: PilgrimPilgrim
24 Mar 2013 01:47
4 by Colin_FredericksColin_Fredericks
24 Mar 2013 12:37 Jump!
As it says in the title
by: PilgrimPilgrim
23 Mar 2013 16:27
2 by Colin_FredericksColin_Fredericks
23 Mar 2013 16:44 Jump!
Making the central assumptions on which the rules are built more explicit.
by: Colin_FredericksColin_Fredericks
21 Mar 2013 18:56
11 by TauCetiTauCeti
22 Mar 2013 18:16 Jump!
Build 3 now available for download
by: Colin_FredericksColin_Fredericks
08 Mar 2013 20:44
35 by TauCetiTauCeti
22 Mar 2013 17:20 Jump!
As it says on the tin...
by: PilgrimPilgrim
22 Mar 2013 02:43
1  
Comments and questions welcome
by: Colin_FredericksColin_Fredericks
19 Feb 2013 16:29
2 by 1of31of3
26 Feb 2013 10:10 Jump!
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