I tried organizing all the expressions of magic from the War nature revised thread, the V6 Alpha, and the Character Creation Beta into a list. No heed was paid to where the powers fall naturewise or how they may relate to any of the thematics of the natures. If this helps anything for you or gives you an insight, here's an alphabetical list of expressions. Most of them have explanations or quotes about where I got them from.
Alternate Personality Cultivation("Create a new persona with its own
Core Values that you can temporarily
assume while you subsume your own.")
Archetype Channeling(Archetypal Expertise)
Artful Conjuration("When art-magi conjure things from the Canon of Form, they can create works
of art (to the extent of their skills) and embellish ordinary objects with artistic flourishes as they
desire.")
Astral Projection("Detach your soul so that it can
spirit-walk (including to the Worlds
Beyond) while you rest in meditation.")
Attack Chaining("Chain deadly attacks through multiple foes.")
Attack Redirection("Take blows meant for nearby allies.")
Becoming("You become that which you feel yourself
to be.")
Canon Manipulation(Alchemy Fount)
Cognitive Self-Editing("Alter your instincts, changing
your fight-or-flight responses.", "Alter your own core values at will"))
Conjuration Material Substitution(Adapt the Canon for elementalism)
Contingent Spellcasting("'Hang' a spell so that it will go off under
a particular condition, if you have the
power for it at that time")
Core Value Scanning("Read
Core Values during Rapport or with a
few minutes of interaction")
Counter-Divination("Falsify Divinations that are done on you in person", Concealing your Attributes)
Counter-Psychometry("you can hide your past
from psychometry with a short ritual.", " You can hide your past instantly from
psychometry.")
Curse-Enhanced Attacks("Have the effects of your power linger, causing wounds that don't heal or leaving nearby mana chaotic and dangerous for days.", "You can extend the aftershocks of your power for weeks - wounds fester, the land becomes uninhabitable.")
Curses("Spit curses of rage and misfortune.", "Curse your opponents with disease, debility, and calamity")
Deception Focused Cognitive Enhancement("The most expert of sleight-of-hand and
long cons", "Find easy cons that will turn you a quick
but small profit in a few hours.")
Dimensional Creation("Access the Red Space at any time by
attaching a portion of it to yourself.", "Tell a story that traps the listener in a
tiny Dream World.")
Dimensional Monitoring("Sense objects stored in the Red
Space when they are hidden nearby,
though you can’t tell what they are.", "Feel when
a door to the Travel lattice is about to
open nearby.", "Feel when someone is
moving toward your location in the
Travel lattice", "Peer into the Red Space")
Dimensional Travel("Enter a Dream
World (see page xx) related to a particular
concept or ideal. ", "Access the Travel lattice (see page xx).", " Keep Travel
portals open for long periods
unattended", "Access the Red Space (see
page xx) on a local basis")
Dream Intrusion("Enter
someone’s dream if you are nearby.")
Dream Messaging(Oneiromancy's Hang the Dream Ability)
Dream Observation("Watch the dreams of nearby
individuals.")
Dreamer Attraction("Draw Sleeping participants into a Dream World with their consent")
Elemental Immunity
Elemental Transportation("They can fly
as fast as they could run, are immune to their own element, and can move quickly through
appropriate carriers for that element, but cannot necessarily pass through walls")
Enchantment/Giftgiving
Enhanced Conjuration Quality(Glory's More than ideal ability)
Enhanced Giftgiving Speed(The Unroyal's benefit)
Environmental Illusions("Cast a single-sense illusion for a
small object or minor sensation.", "Create two-sense
illusions your own size, including
duplicates that act like you.", "Create fully immersive illusions of
dozens of people or a large ship.", "Cast an illusion as
wide as the world on a hundred creatures
before you, or weave one the size of a
town that all can see.")
Exorcism("Send a departed soul to its next life.")
Experience Storage(" Record and store
impressions and sensory experiences for
later (or for others’ use).")
Fear Effects("Frighten and demoralize", "Trigger instinctual reactions like fight-or-flight", "Paralyze your foes with waves of fear." )
Flexible Conjuration Requirements("When conjuring objects from the Canon of Form, reagent-using magi can
substitute a symbolically-related type of mana for the kind that would normally be needed. One would ordinarily use fire-mana to create a burning torch, but they could also create one from a
companion's rage, or from the vision-aspect of a lens.")
Flight("Fly, or
otherwise cross ground and sky, at about
a hundred miles per hour.", "Fly at about thirty miles
an hour.", " Fly at hundreds of miles per hour.")
Grow the Canon(Earthpower fount ability)
Healing("Quickly
heal trivial issues like minor headaches
and stubbed toes (see page xx for more on
healing).", "Quickly heal minor problems
like bruises, cuts, and abrasions.", "Quickly heal moderate injuries like
sprains, minor concussions, and the flu.", "Quickly heal
major wounds like broken bones, severe
concussions, or deadly diseases.", "Regenerate your body from grievous
injury.")
Hypnopraxis(Various sleep related abilities across multiple founts)
Hypnotism("Slowly and obviously implant hypnotic suggestions")
Illusory Disguises("Disguise
yourself as someone specific of your
species.", "Look like someone specific of a similar species", "Look like anyone at all")
Immortality/Unkillability with a single flaw
Internal Mana Storage("Human bodies can store up to a moderate amount of mana; all it requires is a bit of
concentration")
Language Sharing("Temporarily share your language with
someone who wants to understand you.")
Leyline Redirection("Redirect Ley lines")
Ley Line Tapping("Tap
ley lines (see page xx) for magical power.)
Mana Endurance
Magical Capability Scanning("Discern magical signatures, Traditions,
and Natures.")
Magic detection("Noticing active spellcasting or magical effects works under the "Detecting Technology" rules
(SA2, page 95).")
Mana Analysis("Use mana analysis
to witness the general flow of mana in the
area, thus perceiving major recent magical
effects", "Read strong aspects of
mana.", "Witness
magical signatures when spells are cast.", "Read ley lines
(see page xx) to investigate recent events
upstream in towns and cities.", "Read subtle aspects of mana.
Perceive personal magical signatures left
in ongoing effects. ", "Read the aspects imparted on mana by
nations and cities upstream from a ley
line and track magical influences to
their source. Perceive personal magical
signatures even after an effect has ended.")
Mana as Sustenance("So long as you have mana, you have
minimal need to eat, drink, or rest, and
only need to sleep a few hours a night,
though you still become hungry, tired,
thirsty, etc.", "You need only twenty minutes of sleep
each night.", "While magic flows through you, you no
longer require food, water, or rest, and
do not even feel the lack of those needs
(though you might still appreciate such
things).")
Mana Enhanced Attacks("Enhance short-range attacks with magical force (e.g. flaming swords)", "Hurl magical assaults that express your personal signature (see Energy Waves, page xx).", "Crumble buildings to powder and blast formations asunder.", "Shake the ground with your wrath.")
Mana Obfuscation("Disguise
mana, making one aspect seem another
similar aspect.")
Mana Shell Game
Mana Storage(Is this in the body or out of the body?)("Store low
amounts of mana.", "Store Moderate Amounts of Mana", "Store large amounts of
mana.")
Mana Transferrence("Transferring mana across long distances is done via Rapport (for one-on-one transfer) or
through ley lines (for works of infrastructure)")
Manavore Feeding
Memory Alteration("Lock or Unlock Memories")
Memory and Computation Focused Cognitive Enhancement("Mental "tricks"
speed calculation and improve memory.", "Create "mansions of memory" that
let you organize your thoughts and recall
anything, given enough time.", "Near-instant perfect recall.")
Mental Assault("Attack other participants with War; they resist with mystery"/The Burning Dream", Forced Rapport if that's still a thing)
Mystical Signature Obfuscation("Blur your mystical signature so that there is doubt as to whether it is yours")
Mythical Feats of Industry("Perform mythical feats of industry, like
plowing a dozen fields in one day,
growing them to maturity on the next, and harvesting them on the third")
Minion Creation("Create and command mystic defenders", Mystic Defenders/Servitors/etc.)
Nature Disconnection(Pages 28 and 29 of the character creation beta)
Object Conjuration(" Replicate or conjure (see page xx) small
objects", " Quickly create person-sized objects.", "Repair human-sized
objects with the pieces available, or small
objects with missing pieces.", "Quickly create
larger objects: living beings up to horse-
sized, or objects as large as a one-story
house.", "Repair human-sized objects with
missing pieces.", "Quickly create large animals and multi-
story structures")
Object Reinforcement("Enhance physical properties of
existing materials, like clarity or
durability.", possibly Earthpower's Grow the Canon ability)
Organism Conjuration(Where do microorganisms fit here? You could use this for biological warfare, as well as conjuring benign things like yeast)("Quickly create
larger objects: living beings up to horse-
sized, or objects as large as a one-story
house.", "Quickly create large animals and multi-
story structures")
Patron Complication Reduction("Once per session, reduce a Complication by one level by shunting part of the
effects to a celestial patron.")
Phasing("They can fly and move through physical materials. They're
immune to purely physical attacks, but mental or energy attacks will still harm them")
Photographic Experience(Arete Fount ability)
Physical Enhancement("Move fast, strike hard, turn blows", "Move with the swiftness of lightning and the force of an avalanche.")
Polymath("Live the Akashic Record" among other things)
Possession
Precognition("See glimpses of the future")
Protection from Attrition("Reduce the teamwork bonuses that others receive against them in conflicts by
one, including when facing opponents with Infrastructure.")
Protection from Deprotagonizing Effects("Ward off death magic and other
base and gross assaults.", "Remain yourself despite changes that are
wrought on you.")
Psychometry("Receive brief flashes of insight (see
psychometry, page xx) when meeting
someone, or when touching something
they just put down.", "Use psychometry to read aspects and
signatures from a day ago, or other
events from a month ago.", " Use psychometry to read
aspects and signatures from a week ago,
or other events from up to a year ago.")
Purging of Magical Effects("Shed curses and
unwanted blessings.")
Resurrection
Scalable Conjuration("When conjuring objects from the Canon of Form, geometer-mages can create
them to a larger or smaller scale, within the restrictions of their Industry-nature. For instance, if
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they conjure an ordinary wagon but need a larger one fitted for godly steeds, they can scale up
the wagon.")
Shapeshifting("Shapeshift
(see page xx) into a limited range of
forms that express your inner self and
your Tradition.", "Shapeshift (see page xx)
into a wider variety of more powerful
forms.")
Seance("Reach into the Worlds
Beyond and invite a soul back to the
Basin if you have a connection with
them.", Necromancy/Glory's Soulcalling ability)
Skill Sharing("Share skills during Rapport
that do not fade quickly.")
Social Focused Cognitive Enhancement("Fit in with
other cultures without friction", "Fit into other cultures without being
noticed", "Fit in with those who
look and act alien without friction.", "Be accepted as a member of
a completely alien species.")
Social Link Based Dream Observation and Intrusion("Know
whether someone you know is dreaming
about you and join in that dream.")
Soul Counterfeiting("Create fake pieces
of your soul to sell or trade that
evaporate when left unwatched.")
Soul-Manipulation("Pin shadows into
place for soul-work.", "Bind souls (see page xx) to
bodies, objects, and places. Trade in souls.", "Steal Souls")
Soul-to-Soul Communication("Share your soul with another character to
form a Rapport", "Create a Rapport with multiple allies at
any distance.", "Single-handedly create a Rapport that
links dozens. ", Universal Repository downloading may fit here depending on how you look at it)
Spirit Lanugage Translation("Speak with
spirits in their own tongues")
Spiritual Advisors(Glory's Immediate instruction ability, Necromancy's Invited Possession Ability, Oneiromancy's Invited Possession ability)
Spiritual Mediumry("With your premission, spirits can speak
through your mouth. ")
Spirit-Walking("Begin spirit-walking (see
page xx) with a brief ritual, or end it
immediately.", "Begin
spirit-walking without a ritual, or using
a minute's ritual in a place that would
normally make it impossible for your
Fount.", "Begin spirit-walking instantly in any
surroundings.")
Stealth Distractions("Distract others without being noticed.")
Stealth Enhancement("Move with stealth and hide who you
are, blurring your appearance, muffling
your footsteps, and hiding in shadows.")
Supernatural Escapology Skills("Inexplicably escape from manacles if
left unwatched.", "Escape
from sealed rooms while dozens watch.")
Supernatural Forgettability("Those who see you will not remember
your face unless you wish it.", "People will
not remember your presence if you
make it so")
Telekinesis("Move small objects without touching
them.", "Lift a person
without touching them.", "Lift a wagon without
touching it.", "Lift a
house without touching it.")
Telepathy("Instil emotions or send a few short
words without speaking. Send subtle
moods to allies at a distance")
Thaumaturgical Attack Targeting("Hurl deadly curses and bolts of power through mystical connections (page xx) at any range")
Thaumaturgical Ventriloquism(This could be part of telepathy)("Speak at
a distance using mystical connections")
Transmutation("Clean and repair small
objects if the pieces are still present.", " Repair human-sized
objects with the pieces available, or small
objects with missing pieces.", "Reassemble small houses
demolished by tornadoes", Elementalisms Fount ability)
Travel Lattice Interdiction("Lock the Travel lattice,
at least locally.")
Universal Repository Upload/Download("Release knowledge into a universal
repository (see page xx), or read it from
one.")
War focused cognitive enhancement("Accurately determine your foe's strategies based on the barest scraps of information.", "Use your own honed battle instincts to guide your army and move them as one.", "Know your opponent's strategy before they do." )
Warding