Hello, first of all allow me to express my deep appreciation and gratitude for the existence of this nifty game, which has done a lot to counter my traditional distrust towards sci-fi RPGs and the space opera subgenre of sci-fi (which in most cases, boiled down to antipathy for the "20th century humans with starships and rayguns" clichè of a static humanity beyond a few superficial trappings). Overall I'm quite pleased with SA, and much more so with the upcoming 2nd edition, which I regard as superior in many aspects.
I only have a few serious criticisms, which basically boil down to SA not completely fulfilling its mission of bringing speculative hard science to its extreme foreseeable possibilities and/or reflecting IMO obsolete assumptions.
a) the assumption that in the setting, habitable planets are very rare, and their number would not be substantially increased with terraforming. Now, the results of exoplanet search in the last few years gives strong indication that planets are very abundant in the galaxy. Although sampling bias still makes discovery of Earthlike planets difficult, indirect evidence seems to suggest that they are relatively plentiful, too. Moreover, terraforming seems to be a relatively cheap and simple task for SA technology. So I find only reasonable that in the 2nd edition, the number of habited planets by each civilization and mankind in general should be increased by at the very least 1-2, quite possibly 3, orders of magnitude. Given how decentralized the various human civilizations seem to be, I assume the setting would not suffer serious changes if each of them would spread across thousands of planets or so.
b) the assumption that in the setting, gravitational warp drives remain impracticable and wormholes are the only feasible FTL method. Now, recent studies seem to indicate that the energy requirements of the Alcubierre drive are much, much less intensive than previously thought, and may easily be competitive with the wormhole technology in SA terms. Therefore, I think it would be fitting if in the 2nd edition, warp drives do exist as a feasible alternative to wormholes, especially for those civilizations that make extensive use of starships.
c) the assumption that with SA level of technological development, physical immortality remains impossible and humans are bound to a finite lifespan. Thankfully, it seems such a notion shall be discarded in the 2nd edition, since I cannot begin to tell how much irrational, arbitrary, and annoying such an assumption seemed. As far as I can tell, physical immortality seems to be a relatively simple Biotech (with secondary Nanotech and Cognitech elements) achievement.
d) the assumption that body swap means death. Thankfully, it seems this is another irrational, arbitrary, and annoying setting assumption that shall be discarded in the 2nd edition. As far as I can tell, given the metaphysical premises of the setting, it seems right to expect that the continuity of identity, not the one of the body, is the person, so the sum of my memories, personality, and selfhood in a new body is still me for all the aspects that really matter. I agree that a duplicated mind in multiple bodies is a potentially trickier case, and different experiences would sooner or later drive the copies to diverge into different individuals, unless memories are kept aligned. However, if they are, then it's simply a case of the same mind in multiple bodies.





